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<div class="title">Modules</div>  </div>
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<div class="textblock">Here is a list of all modules:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9660;</span><a class="el" href="group__deepVision.html" target="_self">DNN Vision Library (jetson-inference)</a></td><td class="desc">C++ runtime library for supporting deep vision neural network models and inferencing with TensorRT </td></tr>
<tr id="row_0_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__tensorNet.html" target="_self">tensorNet</a></td><td class="desc">DNN abstract base class that provides TensorRT functionality underneath </td></tr>
<tr id="row_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__imageNet.html" target="_self">imageNet</a></td><td class="desc">Image recognition DNN (GoogleNet, AlexNet, ResNet) </td></tr>
<tr id="row_0_2_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__detectNet.html" target="_self">detectNet</a></td><td class="desc">Object detection DNN (SSD, DetectNet) </td></tr>
<tr id="row_0_3_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__segNet.html" target="_self">segNet</a></td><td class="desc">Semantic segmentation DNN (FCN or Fully-Convolutional Networks) </td></tr>
<tr id="row_0_4_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__homographyNet.html" target="_self">homographyNet</a></td><td class="desc">Homography estimation DNN for registering and aligning images </td></tr>
<tr id="row_0_5_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__superResNet.html" target="_self">superResNet</a></td><td class="desc">Super resolution DNN for upscaling images </td></tr>
<tr id="row_1_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_1_" class="arrow" onclick="toggleFolder('1_')">&#9660;</span><a class="el" href="group__util.html" target="_self">Utilities Library (jetson-utils)</a></td><td class="desc">Tools and utilities for camera streaming, codecs, display, and visualization </td></tr>
<tr id="row_1_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_1_0_" class="arrow" onclick="toggleFolder('1_0_')">&#9660;</span><a class="el" href="group__camera.html" target="_self">Camera Capture</a></td><td class="desc">Camera capture and streaming for MIPI CSI and V4L2 devices </td></tr>
<tr id="row_1_0_0_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a class="el" href="group__gstCamera.html" target="_self">gstCamera</a></td><td class="desc">Camera capture and streaming using GStreamer for MIPI CSI and V4L2 devices </td></tr>
<tr id="row_1_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__codec.html" target="_self">Codec</a></td><td class="desc">Hardware-accelerated video encoder and decoder (H.264/H.265) using GStreamer </td></tr>
<tr id="row_1_2_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_1_2_" class="arrow" onclick="toggleFolder('1_2_')">&#9660;</span><a class="el" href="group__cuda.html" target="_self">CUDA</a></td><td class="desc">CUDA utilities and image processing kernels </td></tr>
<tr id="row_1_2_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a class="el" href="group__cudaFont.html" target="_self">cudaFont</a></td><td class="desc">TTF font rasterization and image overlay rendering using CUDA </td></tr>
<tr id="row_1_2_1_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a class="el" href="group__colorspace.html" target="_self">Color Conversion</a></td><td class="desc">Colorspace conversion functions for various YUV formats, RGB, BGR, ect </td></tr>
<tr id="row_1_2_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><a class="el" href="group__warping.html" target="_self">Warping</a></td><td class="desc">Various image warps and matrix transforms </td></tr>
<tr id="row_1_3_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__OpenGL.html" target="_self">OpenGL</a></td><td class="desc">OpenGL textures and display window (X11/GLX) </td></tr>
<tr id="row_1_4_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__image.html" target="_self">Image I/O</a></td><td class="desc">Loading and saving image files from disk </td></tr>
<tr id="row_1_5_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__input.html" target="_self">Input</a></td><td class="desc">HID input devices including gamepad controllers, joysticks, and keyboard </td></tr>
<tr id="row_1_6_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__matrix.html" target="_self">Matrix</a></td><td class="desc">3x3 matrix operations from <code><a class="el" href="mat33_8h.html">mat33.h</a></code> </td></tr>
<tr id="row_1_7_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__threads.html" target="_self">Multithreading</a></td><td class="desc"><a class="el" href="classMutex.html" title="A lightweight mutual exclusion lock. ">Mutex</a>, events, threads, and process objects based on pthreads </td></tr>
<tr id="row_1_8_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__filesystem.html" target="_self">Filesystem</a></td><td class="desc">network Networking TCP/UDP sockets and IP address manipulation </td></tr>
<tr id="row_1_9_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><a class="el" href="group__time.html" target="_self">Time</a></td><td class="desc">Timestamping operations for measuring the timing of CPU code </td></tr>
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